Information Systems and Technologies to Support Virtual Environments
Provides skills in computer game development: learning the basics of creating artificial intelligence and models in the Unity environment. The training will take place in a virtual reality laboratory.
What you'll learn:
- principles of 2D and 3D graphics, animation, sound, and collision detection
- Unity and 3D Max
- C#
- basics of game design and development
Course description:
- In a quest to understand how video games themselves are implemented, you'll explore the design of games.
- Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and 3D Max, as well as languages like C#. By class’s end, you'll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.